![]() In an interview with Polygon, art director Jonathan Jacques-Belletete says that his team has been treated “like little kids” for wanting to tackle political subjects in the game. The tweets allude to another phrase coined for the game: “mechanical apartheid.” Used as one of the primary marketing tools for Mankind Divided (a trailer was even titled after the term), the developer’s choice to apply the historical struggles of South Africa to a fictional form of social injustice has drawn its own share of criticism. ![]() 'aug lives matter' in Deus Ex promo art isĬan someone just shove these people into a meeting room or something till their game comes out LRT: Yeesh, Deus Ex could have gotten away with the same sentiment without being so blunt 'Aug Lives Matter' Man, between mechanical apartheid and Aug Lives Matter, the Deus Ex team is running a crash course in superficial progressive philosophy. ‘Deus Ex Go’ players can design maps using new level editing and sharing functionality Restore glory to mankind with this FFXIV Copied Factory Raid Guideĭeus Ex series headed for hiatus as publisher focuses on Avenger games
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